Sylvatic Yellow Fever model
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globals [ forest ;; The patches representing the forest urban ;; The patches representing the urban area border ;; The patches representing the border between urban and forest angle ;; Heading for individuals vaccinated-humans ;; The initial number of immune (vaccinated) people ] breed [u-mosquitoes u-mosquito] ;; To create a urban mosquito species breed [f-mosquitoes f-mosquito] ;; To create a forest mosquito species breed [humans human] ;; To create humans breed [monkeys monkey] ;; To create monkeys u-mosquitoes-own [susceptible? ;; If true, the urban mosquito is susceptible exposed? ;; If true, the urban mosquito is infected but in latent period infected? ;; If true, the urban mosquito is infected and infectious min-lifespan ;; The minimum life span before die virus-incubation ;; The incubation period of the virus in mosquitoes ] f-mosquitoes-own [susceptible? ;; If true, the forest mosquito is susceptible exposed? ;; If true, the forest mosquito is infected but in latent period infected? ;; If true, the forest mosquito is infected and infectious min-lifespan ;; The minimum life span before die virus-incubation ;; The incubation period of the virus in mosquitoes ] humans-own [susceptible? ;; If true, the human is susceptible. exposed? ;; If true, the human is infected but in latent period infected? ;; If true, the human is infected and infectious immune? ;; If true, the human is immune toxic-phase? ;; If true, the human is in toxic-phase (severe disease) latent-period ;; The latent period of the virus viremic-time ;; The time in days that individuals will be infectious and can transmit the virus to mosquitoes toxic-phase-time ;; The time in days that individuals will be in the toxic-phase walk-free? ;; If true, the individual can walk through the forest ] monkeys-own [susceptible? ;; If true, the monkey is susceptible. exposed? ;; If true, the monkey is infected but in latent period infected? ;; If true, the monkey is infected and infectious immune? ;; If true, the monkey is immune toxic-phase? ;; If true, the monkey is in toxic-phase latent-period ;; The latent period of the virus viremic-time ;; The time in days that individuals will be infectious and can transmit the virus to mosquitoes toxic-phase-time ;; The time in days that individuals will be in the toxic-phase ] ;;;; ;;;SETUP PROCEDURES ;;;; to setup clear-all setup-globals setup-host reset-ticks end ;; creating and assigning colors to patches to setup-globals set border patches with [(pxcor = 0 and abs (pycor) >= 0)] ask border [ set pcolor pink ] set urban patches with [(pxcor < 0 and abs (pycor) >= 0)] ask urban [set pcolor gray ] set forest patches with [(pxcor > 0 and abs (pycor) >= 0)] ask forest [set pcolor green ] end ;; creating initial humans, monkeys, and mosquitoes to setup-host create-humans initial-people [ask humans [move-to one-of urban] set shape "person" set size 1 set infected? false set immune? false set susceptible? true set exposed? false set toxic-phase? false set walk-free? false if random-float 100 < vaccine-coverage [ ;;; assigning immunity to vaccinated people set susceptible? false set immune? true ] if random-float 100 < free-walkers ;;; defining the people who can walk through the forest. [ set walk-free? true ] assign-color ] set vaccinated-humans count humans with [immune?] create-u-mosquitoes initial-urban-mosquitoes [ask u-mosquitoes [move-to one-of urban] set shape "triangle" set size 0.3 set infected? false set susceptible? true set exposed? false assign-color ] create-f-mosquitoes initial-forest-mosquitoes [ask f-mosquitoes [move-to one-of forest] set shape "square" set size 0.3 set infected? false set susceptible? true set exposed? false if (random-float 100 < initial-infected-mosquitoes) ;; defining initial number of infected forest-mosquitoes [ set susceptible? false set infected? true ] assign-color ] create-monkeys initial-monkeys [ask monkeys [move-to one-of forest] set shape "circle" set size 0.5 set infected? false set susceptible? true set immune? false set exposed? false set toxic-phase? false assign-color ] end to assign-color ;; The colors for represent the virus circulation and individual status if susceptible? [ set color white ] if exposed? [ set color red ] if infected? [ set color black ] if breed = humans or breed = monkeys [ if immune? [ set color blue ] if toxic-phase? [ set color yellow ] ] end ;;; ;;; GO PROCEDURES ;;; to go move-f-mosquitoes move-u-mosquitoes move-monkeys move-humans if all? turtles [ not exposed? and not infected? ] and all? humans [ not toxic-phase? ] and all? monkeys [ not toxic-phase? ] [stop] ;; stopping the simulation ask f-mosquitoes with [infected?] [infect-primates] ask u-mosquitoes with [infected?] [infect-primates] ask monkeys with [infected?] [infect-mosquitoes stop-infect] ask humans with [infected?] [infect-mosquitoes stop-infect] ask f-mosquitoes with [exposed?] [extrinsic-incubation-period] ask u-mosquitoes with [exposed?] [extrinsic-incubation-period] ask monkeys with [exposed?] [become-viremic] ask humans with [exposed?] [become-viremic] ask f-mosquitoes [maybe-die] ask u-mosquitoes [maybe-die] ask monkeys with [toxic-phase?] [recovery-or-die] ask humans with [toxic-phase?] [recovery-or-die] tick end to move-monkeys ;; turtle procedure ask monkeys [ rt random-float 360.0 forward random-float monkey-mobility if xcor < 0 ;; outside forest [ set angle random-float 180 let new-patch patch-at-heading-and-distance angle (1) if new-patch != nobody [ move-to new-patch ] ] if xcor > (max-pxcor - 0.1) ;; at the edge of world [ set angle random-float 180 let new-patch2 patch-at-heading-and-distance angle (-1) if new-patch2 != nobody [ move-to new-patch2 ] ] assign-color ] end to move-humans ;; turtle procedure ask humans [ rt random-float 360.0 forward random-float human-mobility if xcor > 0 and not walk-free? ;; outside urban area [ set angle random-float 180 let new-patch patch-at-heading-and-distance angle (-1) if new-patch != nobody [ move-to new-patch ] ] if xcor > (max-pxcor / 2) and walk-free? ;; Don't go too far in the woods [ set angle random-float 180 let new-patch patch-at-heading-and-distance angle (-1) if new-patch != nobody [ move-to new-patch ] ] if xcor < (min-pxcor + 0.1) ;; at the edge of world [ set angle random-float 180 let new-patch patch-at-heading-and-distance angle (1) if new-patch != nobody [ move-to new-patch ] ] assign-color ] end to move-u-mosquitoes ;; turtle procedure ask u-mosquitoes [ rt random-float 360.0 forward random-float 0.2 if xcor > 0 ;; outside urban area [ set angle random-float 180 let new-patch patch-at-heading-and-distance angle (-1) if new-patch != nobody [ move-to new-patch ] ] if xcor < (min-pxcor + 0.1) ;; at the edge of world [ set angle random-float 180 let new-patch2 patch-at-heading-and-distance angle (1) if new-patch2 != nobody [ move-to new-patch2 ] ] assign-color ] end to move-f-mosquitoes ;; turtle procedure ask f-mosquitoes [ rt random-float 360.0 forward random-float 0.2 if xcor < 0 ;; outside forest [ set angle random-float 180 let new-patch patch-at-heading-and-distance angle (1) if new-patch != nobody [ move-to new-patch ] ] if xcor > (max-pxcor - 0.1) ;; at the edge of world [ set angle random-float 180 let new-patch2 patch-at-heading-and-distance angle (-1) if new-patch2 != nobody [ move-to new-patch2 ] ] assign-color ] end to infect-mosquitoes ;; turtle procedure let target-p (u-mosquitoes-on neighbors) let hostm one-of (target-p with [susceptible?]) let target-p2 (f-mosquitoes-on neighbors) let hostm2 one-of (target-p2 with [susceptible?]) if hostm != nobody [ if random-float 1 < mosquito-daily-biting-rate [ if random-float 1 < u-mosq-transmission-competence [ ask hostm [ set susceptible? false set exposed? true ] ] ] ] if hostm2 != nobody [ if random-float 1 < mosquito-daily-biting-rate [ if random-float 1 < f-mosq-transmission-competence [ ask hostm2 [ set susceptible? false set exposed? true ] ] ] ] end to infect-primates ;; turtle procedure let target-m (humans-on neighbors) let hostp one-of (target-m with [susceptible?]) let target-m2 (monkeys-on neighbors) let hostp2 one-of (target-m2 with [susceptible?]) if breed = u-mosquitoes [ if hostp != nobody [ if random-float 1 < mosquito-daily-biting-rate [ if random-float 1 < u-mosq-infection-competence [ ask hostp [ set susceptible? false set exposed? true ] ] ] ] if hostp2 != nobody [ if random-float 1 < mosquito-daily-biting-rate [ if random-float 1 < u-mosq-infection-competence [ ask hostp2 [ set susceptible? false set exposed? true ] ] ] ] ] if breed = f-mosquitoes [ if hostp != nobody [ if random-float 1 < mosquito-daily-biting-rate [ if random-float 1 < f-mosq-infection-competence [ ask hostp [ set susceptible? false set exposed? true ] ] ] ] if hostp2 != nobody [ if random-float 1 < mosquito-daily-biting-rate [ if random-float 1 < f-mosq-infection-competence [ ask hostp2 [ set susceptible? false set exposed? true ] ] ] ] ] end ;; the incubation period in mosquitoes to extrinsic-incubation-period ;; turtle procedure set virus-incubation virus-incubation + 1 if virus-incubation > 14 [ if breed = u-mosquitoes [ set exposed? false set infected? true ] if breed = f-mosquitoes [ set exposed? false set infected? true ] ] end ;; the start of infectious period to become-viremic ;; turtle procedure set latent-period latent-period + 1 if latent-period > 4 [ set infected? true set exposed? false ] end ;; The end of infectious period to stop-infect ;; turtle procedure set viremic-time viremic-time + 1 if breed = humans [ if viremic-time > 6 [ ifelse random 100 < 85 [ set infected? false set immune? true ] [ set infected? false set toxic-phase? true ] ] ] if breed = monkeys [ if viremic-time > 6 [ set infected? false set toxic-phase? true ] ] end ;; defining the individuals who will survive or die to recovery-or-die ;; turtle procedure set toxic-phase-time toxic-phase-time + 1 if breed = humans [ if toxic-phase-time > 7 [ ifelse random 100 < 50 [ set toxic-phase? false set immune? true ] [ die ] ] ] if breed = monkeys [ if toxic-phase-time > 10 [ ifelse random 100 < 20 [ set toxic-phase? false set immune? true ] [ die ] ] ] end ;; defining a lifespan to mosquitoes to maybe-die ;; turtle procedure set min-lifespan min-lifespan + 1 if min-lifespan > 15 [ if random-float 1 < mosquito-mortality-rate [ if breed = u-mosquitoes [ hatch-u-mosquitoes 1 [ set infected? false set susceptible? true set exposed? false move-to one-of urban ] ] if breed = f-mosquitoes [ hatch-f-mosquitoes 1 [ set infected? false set susceptible? true set exposed? false move-to one-of forest ] ] die ] ] end
There is only one version of this model, created over 4 years ago by Antônio Ralph Medeiros de Sousa.
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File | Type | Description | Last updated | |
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Sylvatic Yellow Fever model.png | preview | Preview for 'Sylvatic Yellow Fever model' | over 4 years ago, by Antônio Ralph Medeiros de Sousa | Download |
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