NetLogoModel_GooseGreen
Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)
WHAT IS IT?
(a general understanding of what the model is trying to show or explain)
HOW IT WORKS
(what rules the agents use to create the overall behavior of the model)
HOW TO USE IT
(how to use the model, including a description of each of the items in the Interface tab)
THINGS TO NOTICE
(suggested things for the user to notice while running the model)
THINGS TO TRY
(suggested things for the user to try to do (move sliders, switches, etc.) with the model)
EXTENDING THE MODEL
(suggested things to add or change in the Code tab to make the model more complicated, detailed, accurate, etc.)
NETLOGO FEATURES
(interesting or unusual features of NetLogo that the model uses, particularly in the Code tab; or where workarounds were needed for missing features)
RELATED MODELS
(models in the NetLogo Models Library and elsewhere which are of related interest)
CREDITS AND REFERENCES
(a reference to the model's URL on the web if it has one, as well as any other necessary credits, citations, and links)
Comments and Questions
globals [battlefield_size terrain_types] patches-own [terrain] to setup clear-all set battlefield_size (list 120 100) set terrain_types ["open_field" "hedgerow" "trenches" "buildings"] resize-world 0 (first battlefield_size - 1) 0 (last battlefield_size - 1) ask patches [ set terrain one-of terrain_types set pcolor terrain-color terrain ] reset-ticks end to-report terrain-color [terrain-type] if terrain-type = "open_field" [ report green ] if terrain-type = "hedgerow" [ report brown ] if terrain-type = "trenches" [ report gray ] if terrain-type = "buildings" [ report black ] report white end
There is only one version of this model, created 5 months ago by Daniel Sos.
Attached files
No files
This model does not have any ancestors.
This model does not have any descendants.