Random Grid Walk Example
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WHAT IS IT?
This code example is a demo of a basic random walk, constrained to lie on a grid. At each step, the yellow turtle changes its heading randomly, but always in multiples of 90, so the turtle is always facing due north, east, south, or west. At each step, the turtle always lands on the center of a patch.
Two slightly different kinds of walk are demonstrated:
In WALK1, the turtle's heading at each time step is completely random.
In WALK2, the turtle never makes an immediate about face (180 degree turn). Thus, it will tend to proceed in one direction for longer. This is more similar to how a person or animal might wander.
THINGS TO NOTICE
The monitors show that the turtle's xcor and ycor are always exact multiples of 1.0. That means that the turtle is always on a patch center.
RELATED MODELS
Random Walk Example - shows a freer random walk which does not follow a grid
Comments and Questions
to setup clear-all crt 1 ;; create one turtle [ set color orange set size 3 ;; make it easier to see face one-of neighbors4 ;; face N, E, S, or W pen-down ;; have it draw its path ] reset-ticks end to walk1 ask turtles [ face one-of neighbors4 ;; face N, E, S, or W forward 1 ;; advance one step ] tick end to walk2 ask turtles [ rt one-of [-90 0 90] ;; go left, straight, or right forward 1 ;; advance one step ] tick end ; Public Domain: ; To the extent possible under law, Uri Wilensky has waived all ; copyright and related or neighboring rights to this model.
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Attached files
File | Type | Description | Last updated | |
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Random Grid Walk Example.png | preview | Preview for 'Random Grid Walk Example' | over 12 years ago, by Uri Wilensky | Download |
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